Objective: Creating a mini-map display using Ogre 3D and CEGUI.
Difficulty: Beginner
Code Length: Short
This tutorial explains how to render the whole scene from a top down view and render it to a CEGUI StaticImage.
//calculate the height of camera to view the whole scene
Ogre::Radian fieldOfView = _camera->getFOVy();
float height = _sceneLength/2 / Ogre::Math::Sin(fieldOfView / 2);
Vector3 cameraPosition = Vector3(_sceneLength/2,_sceneWidth/2, height);
Vector3 lookAt = Vector3(_sceneLength/2,_sceneWidth/2, 0);
//create a texture for the mini-map to render on
TexturePtr texture = TextureManager::getSingleton().createManual(“mmTex”,
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, TEX_TYPE_2D,
512, 512, 0, PF_R8G8B8, TU_RENDERTARGET );
RenderTarget rt = texture->getBuffer()->getRenderTarget();
{
//create a minimap camera, use the same settings as main camera
_mmCamera = _sceneManager->createCamera(“minimapCamera”);
_mmCamera->setNearClipDistance(_camera->getNearClipDistance());
_mmCamera->setFarClipDistance(_camera->getFarClipDistance());
//AspectRatio(1) is for a square minimap
_mmCamera->setAspectRatio(1);
_mmCamera->setPosition(cameraPosition);
_mmCamera->lookAt(lookAt);
Viewport *vp = _rt->addViewport(_mmCamera);
vp->setClearEveryFrame(true);
vp->setOverlaysEnabled(false);
vp->setBackgroundColour(ColourValue::Black);
}
//Create a CEGUI texture from mmTex
CEGUI::Texture* cetex = GUIManager::instance()->_guiRenderer->createTexture((CEGUI::utf8*) “mmTex”);
//CEGUI require an imageset to store the texture
CEGUI::Imageset* imageset = CEGUI::ImagesetManager::getSingleton().createImageset((CEGUI::utf8*)”minimapTexImageset”, cetex);
imageset->defineImage((CEGUI::utf8*)”minimapImage”,
CEGUI::Point(0.0f, 0.0f),
CEGUI::Size(cetex->getWidth(), cetex->getHeight()),
CEGUI::Point(0.0f,0.0f));
//retrieve the CEGUI StaticImage(window) used to render the minimap
CEGUI::Window* si = CEGUI::WindowManager::getSingleton().getWindow((CEGUI::utf8*)”MiniMap”);
si->setProperty(“Image”, CEGUI::PropertyHelper::imageToString(
&imageset->getImage((CEGUI::utf8*)|CEGUI::utf8*)”minimapImage”)));